Relic: The Locket of the Lost
A heavy chain of memory that strengthens the body but fractures the mind.
The Locket of the Lost is a grim artifact found within the depths of the Darkest Dungeon, serving as both a burden and a tool for the desperate adventurer. It is not merely jewelry but a cursed vessel containing the lingering essence of those who have vanished into the darkness without a trace. When equipped by a party member, it acts as a focal point for the game's mechanics, granting bonuses to specific attributes while simultaneously imposing a heavy psychological toll on its bearer.
- Type
- Relic / Artifact
- Source
- The Darkest Dungeon (Game Mechanics)
- Effect Category
- Attribute Boost & Stress Penalty
- Target
- Equipped Hero
- Affiliation
- The Darkness
Lore & Background
The Hamlet's elders speak in hushed tones about the Locket, warning that while it may grant physical resilience or sharpen one's senses against the horrors of the deep, it demands a terrible price. The wearer becomes haunted by the faces of the lost, hearing their whispers in the silence between enemy strikes. It is a paradoxical item: it makes the hero harder to break physically, yet renders them far more susceptible to the creeping madness that defines this cursed land.
In Their Own Story
The leather cord burned against the Crusader's neck, cold as a grave stone despite the sweat of battle. He could feel the weight of it pulling at his collarbone, not from gravity, but from something inside. As he raised his shield to block the rotting claw of a Prowler, he heard a voice that wasn't his own whispering, 'We are still here.' The Locket pulsed with a faint, sickly light, and for a heartbeat, the Crusader saw not the monster before him, but a dozen faces of men who had never made it home. His grip tightened on the shield, stronger than ever, but his mind screamed in terror.
Reader's Guide
The Locket of the Lost functions as a double-edged sword within party management. Upon equipping this relic to a specific hero, it immediately boosts one primary attribute—often Health or Will, depending on the specific version or context—making that character more durable against physical blows or mental strain. However, this benefit comes with an immediate and continuous penalty: the equipped hero suffers a significant increase in Stress gain during combat. Every enemy attack, every critical failure, and even the mere presence of darkness chips away at their sanity faster than usual. This makes it risky to equip on heroes who are already near their breaking point. Strategically, this item is best used on heroes with high Willpower or those who have skills that can mitigate stress, such as the Plague Doctor's healing or the Vestal's comfort. It allows a tanky character to absorb more damage while the rest of the party manages the mental fallout, but it requires constant monitoring to prevent a breakdown mid-expedition.
Did You Know?
- The Locket is one of several artifacts that directly trades physical survivability for mental stability, reflecting the game's core theme of sacrifice.
- Unlike consumable items, the effects of the Locket persist as long as it remains equipped in the inventory slot.
- The artifact is often associated with the tragic backstories of heroes who have lost comrades to the darkness.
- It serves as a narrative reminder that in this world, strength is rarely free and always comes at a cost.
More in Skills & Artifacts
Elsewhere in the Darkest Dungeon universe
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